"Bait and Switch" is a singleplayer top-down game in which players need to protect their nest of baby fish from hungry sharks.
Graphic made by Keriem Dijksma.
Genre: Casual, Action
Engine: Unreal Engine 4
Team Size: 9
Duration: 2 weeks
Platform: PC
Engine: Unreal Engine 4
Team Size: 9
Duration: 2 weeks
Platform: PC
Role(s) and responsibilities:
Game Design
Game Design
- Designed the game's mechanics and systems (e.g., rewards, progression, AI).
- Designed the gameplay space and levels.
- Conducted target audience research and wrote recommendations for game design.
Game Design
Under construction!
Level Design
Under construction!
Research
Under construction!